Hair growth
#1
I am following the Dynamic Hair tut on YouTube but am wanting to grow "hair" on the entire body of a character. because of this I substituted a Surface Force operator for the Speed (Object Center Out) operator used in the tutorial. I figured this would be a good way to get spawned particles moving outward from the face normals of the model. It works but for some reason I have some particles that have a very low velocity, resulting in shorter "hair" strands. Any idea why this would be the case? Is there a better method for this?
Thanks in advance!


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Messages In This Thread
Hair growth - by Narad13 - 02-22-2024, 09:57 PM
RE: Hair growth - by tyFlow - 02-23-2024, 02:00 PM
RE: Hair growth - by Narad13 - 02-23-2024, 03:30 PM
RE: Hair growth - by tyFlow - 02-23-2024, 03:48 PM

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