02-26-2024, 08:05 AM
(02-25-2024, 04:45 AM)tyFlow Wrote: Does this actually need to be simulated? Seems like a similar effect could be achieved just with modifiers (ex: tyConform).
I have managed to get thsi which is the first stage I am after but I cant get the edges and top to be smooth like the object underneath, is the only way to fix this by adding lots more geometry to the plane?