Ho to get motion blur rendered from particles?
#9
Hi Thomas, yes there have been two ways, but I would have to look into my notice book and test myself, it’s long ago Wink
Maybe set the mesh operator to: „Render as mesh“ not instances or vice versa.
And try a modifier on tyflow (not important which)
Or disable GPU instancing in the tyflow render settings
Something of these settings had caused, but not sure what exact.
I had the problem especially with tycached particles and it was easy to solve.
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RE: Ho to get motion blur rendered from particles? - by Alexx31 - 03-11-2024, 12:52 PM

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