Transferring Normals
#1
Hey!

I have a very simple setup where some camera facing, flat geometry is scattered over an object's surface and I am then using tyConform to transfer the normals of that scattered geometry (as one, unified mesh). 

This is working perfectly, however as the scene get's more complex it's getting quite unwieldy to manage. So I guess what I'm asking is, is there any way to natively transfer the normals from a scene object to Shapes within a flow? Ideally whilst retaining instancing (however I fully understand that this might be impossible!)

Cheers!

AJ
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Messages In This Thread
Transferring Normals - by moonjam - 04-09-2024, 10:42 AM
RE: Transferring Normals - by tyFlow - 04-09-2024, 12:58 PM

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