PhysX Shapes not hitting the ground plane properly
#1
Hi there!
I'm having an issue with my falling PhysX shapes not properly touching the ground upon first impact but after that colliding with it correctly.
I haven't touched any size/collision multipliers and i've already run the sim with 1/16 time steps and 32 substeps but the problem doesn't go away.
I do have the retimer enabled and the issue is slightly less apparent with it disabled but it's still there and visible.
Any idea what could be the cause of this?


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.mp4   tyFlow_collision.mp4 (Size: 4.84 MB / Downloads: 53)
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PhysX Shapes not hitting the ground plane properly - by DonSimon - 04-11-2024, 11:53 AM

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