04-20-2024, 01:25 AM
(04-20-2024, 01:04 AM)d4rk3lf Wrote: You can export to alembic format, and import it in Unreal.
yep,export to alembic is good,but ABC the problem is I cant exclude the collision object. In tyflow i use a cube as a collision proxy, I dont want to render the collision proxy.
So i plan to find a way to render 3DMAX_VFX from UE5Â (sim in MAX render in UE5)
thank u proposal !!!