Terrain operators using on mesh objects (as kind of displacement)
#1
Brick 
Hello, the terrain operators are amazing.

Couldn't it be possible to use them on any mesh objects in tyflow as a displacement?

Of course terrain and landscapes are working with height maps, but I imagine these operators being used for example on a house (birth object) in order to morph it into rocky stone.
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Terrain operators using on mesh objects (as kind of displacement) - by Alexx31 - 05-20-2024, 06:14 PM

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