Add the ability to obtain the target 'UV' (mapping) attribute for the 'Set Target' op
#1
Hi,Tyson.
  The 'Set Target' operator is really useful, I am used to using it.
Today, when using the 'Property Transfer' operator to transfer colors, I feel that it is limited to nearby particles, which is also its limitation.
In contrast, I think using the "Set Target" operator to obtain the target "UV" (mapping) would be a very convenient feature, because the "Set Target" operator is no longer limited to nearby particles, and can also define particles with the same number. So, I would like to ask if you can add the function of obtaining the target "UV" attribute to the "Set Target" operator? thank you.
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Messages In This Thread
Add the ability to obtain the target 'UV' (mapping) attribute for the 'Set Target' op - by cgdvs - 12-04-2024, 02:46 AM

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