02-27-2025, 04:56 PM
Add a PhysX Shape to your red voxels, then using a PhysX Switch operator, convert them to kinematic. Once ready to turn green, use a PhysX Switch to turn them dynamic.
Physx to collide with voxels
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Messages In This Thread |
Physx to collide with voxels - by dv2000 - 02-27-2025, 02:30 AM
RE: Physx to collide with voxels - by tyFlow - 02-27-2025, 04:56 PM
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