This brings up a really good point, I would really like to see an easier method of channel manipulation. I feel a little lost without Data Ops. While the Script op looks super capable a visual workflow is much easier and also allows for much easier/faster experimentation, particularly for less coded driven users.
For example I am screwing around with a procedural car. I have objects bound, I have a simple drive method, but what I would really like to do is be able to control the cars speed/path/articulation with a lead particle in a different system (separate Birth Event).
I was trying to use the Set function in Custom Props, then a Get function well, even having the same particle count across two events I can't seem to Set the properties of the second event. For example, I am grabbing Velocity Magnitude in EV1 in Channel 5 and want to send it to Spin Magnitude EV1 Channel 5.
So my guess is that there is only local scope for the Custom Properties operator?
For example I am screwing around with a procedural car. I have objects bound, I have a simple drive method, but what I would really like to do is be able to control the cars speed/path/articulation with a lead particle in a different system (separate Birth Event).
I was trying to use the Set function in Custom Props, then a Get function well, even having the same particle count across two events I can't seem to Set the properties of the second event. For example, I am grabbing Velocity Magnitude in EV1 in Channel 5 and want to send it to Spin Magnitude EV1 Channel 5.
So my guess is that there is only local scope for the Custom Properties operator?