tySplineMesher extrude direction
#3
sorry for the confusion.

what i meant by "extrude" sideways is similiar to adding shell modifier. 
Where it creates a uniform thickness outline. 

I guess, what i mean is to use the "spline vertex normals" for the direction? 
Because i understand that "x=1" is not what im after...

additionally, the reason i want to do it inside of "tySplineMesher" modifier is, that i could use the "segment" spinner in the modifier to get uniform quads very easily.
i hope this makes more sense...


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Messages In This Thread
tySplineMesher extrude direction - by usc001 - 03-17-2025, 11:46 AM
RE: tySplineMesher extrude direction - by tyFlow - 03-17-2025, 02:15 PM
RE: tySplineMesher extrude direction - by usc001 - 03-17-2025, 03:01 PM
RE: tySplineMesher extrude direction - by tyFlow - 03-21-2025, 04:02 AM

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