Keep material IDs through VDB?
#2
It's not that it precludes that, but you won't really get the nice clear boundaries that you're expecting. You'd probably be able to roughly approximate the result by using a matID tyConform to the original mesh.
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Keep material IDs through VDB? - by SteveDeeGreen - 03-19-2025, 01:11 PM
RE: Keep material IDs through VDB? - by tyFlow - 03-21-2025, 02:06 AM

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