Trying to randomize start frame of animated Bitmap on particles
#4
I eventually figured out that this only works in the scanline renderer not in Arnold or Vray.

So just a heads up for anyone else with this issue - TYbitmap UVW.x channels won't work on other renderers.
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RE: Trying to randomize start frame of animated Bitmap on particles - by Sputnikanimation - 03-22-2025, 04:24 PM

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