Allow negative collision offset
#2
It needs to be done in post because there's no way to implicitly push meshes in any direction and guarantee no artifacts. So meshes need to be processed by the user on a case-by-base basis in order to avoid all kinds of weird collision issues.
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Messages In This Thread
Allow negative collision offset - by Findus - 07-11-2025, 04:15 PM
RE: Allow negative collision offset - by tyFlow - 07-13-2025, 03:44 AM
RE: Allow negative collision offset - by Findus - 07-13-2025, 11:16 AM

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