spline trails sticking to moving object
#2
Maybe I misunderstood, but you can do that, if you use particle bind operator after the spawn (with siblings mode).
If you want something like trails that spaceship makes, or like fire looking trails, you can just spawn and delete particles.

I made both examples in the attached file.

But then again, I might completely misunderstood you.


Attached Files
.max   Particle_trail_noise.max (Size: 796 KB / Downloads: 18)
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RE: spline trails sticking to moving object - by d4rk3lf - 07-31-2025, 09:37 AM

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