Randomizing binding length based on custom properties
#1
Hi,

I have some targets by proximity on a tree, then resample and so on. Looks great, but I want some targets (whole bindings) to have different length then others. I save custom float that particles on one target has same value and all particles on different target has different value and so on. Then I want to use modify bindings and somehow tell to use random length value based on this channel. When I dont use this channel tyflow make changes on some particles but on EVERY target so result is different from what I want. 

I want to use Value operator somehow but I can do anything and it is not working.
Now I use filter in Modify Bindings and it working somehow but it is not exactly how I want it. I am curious if there is a way how to use this custom value for randomizing length value in Modify Bindings.

Hope it is understandable.

Thank you.


Attached Files Thumbnail(s)
       
  Reply


Messages In This Thread
Randomizing binding length based on custom properties - by Tim007 - 01-28-2026, 11:50 AM

Forum Jump: