04-23-2019, 11:50 AM
(04-23-2019, 10:56 AM)Refik Wrote: There are no liquid emitters (In Houdini), this is the usual particle system..
I have already found, in principle, what could partially satisfy me. But some particles remain on the surface (I wanted them to roll with the others) ... what should I change?
PlayBlast:
p/s.
and one more question - can I export these particles to alembic?
Under the Collision operator there is a tab called "friction". As standard it is 50%, set it to 0 along with variable to 0 as well and you will have no friction. Same with the Bounce tab if you don't want bounce as well.
As to the Alembic part i have no experience.