VRay MultiSubTexture
#2
(05-02-2019, 08:42 AM)pjmcmullan Wrote: VRay MultiSubTexture can be set to Random by ParticleID but I can't seem to get it to do this.  It would be really useful.

I can't get it to work with any particle system so maybe I'm using it wrong or the problem is with the map??

I'm not sure about Vray MultiSubTexture getting info by particle ID or how particle ID works in TyFlow, but theres an Material ID operator that can randomize every particles ID between two values you pick.
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Messages In This Thread
VRay MultiSubTexture - by pjmcmullan - 05-02-2019, 08:42 AM
RE: VRay MultiSubTexture - by mazi710 - 05-02-2019, 10:20 AM
RE: VRay MultiSubTexture - by pjmcmullan - 05-02-2019, 11:06 AM

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