At PhysX Contact Points Lock Up
#1
It seems that using the At PhysX Contact Points feature inside Spawn will lock up all calculation and Max.  I had it as a child to PhysX Collision, even with just a  few particles it seems to freeze.  Just wanted to mention it as a heads up. tyFlow v0.16018 (BETA)
Joel Eckert
Big Little Pictures
  Reply


Messages In This Thread
At PhysX Contact Points Lock Up - by biglittlepictures - 05-05-2019, 03:38 PM
RE: At PhysX Contact Points Lock Up - by tyFlow - 05-06-2019, 02:00 AM

Forum Jump: