At PhysX Contact Points Lock Up
#2
Hmm...that's bad. Although if you're trying to spawn tons of particles it could simply be a PhysX slowdown occurring because too many rigidbodies are being added to the sim. If that's not the case, could you send the problem file to support@tyflow.com please and I'll take a look.
  Reply


Messages In This Thread
RE: At PhysX Contact Points Lock Up - by tyFlow - 05-06-2019, 02:00 AM

Forum Jump: