Spline Path Cache?
#4
This need keeps coming up for me over and over.  For example, I'm driving the creation of electrical arcs using tySplines, which then get noise modifiers applied to make them look perturbed, and also using another tySpline with no interpolation knots plug a lattice modifier (joints only) as a volume select node to limit the noise to the bridging segments.  Unfortunately the rendering is inconsistent on the farm, so right now my only option is to Alebmic or XMesh these out.  It would be GREAT to be able to cache the tySplines somehow instead, then I could apply all my stack modifications on top.  Make sense?  Thanks!
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Messages In This Thread
Spline Path Cache? - by mitchfx - 04-28-2019, 11:14 PM
RE: Spline Path Cache? - by tyFlow - 04-28-2019, 11:17 PM
RE: Spline Path Cache? - by mitchfx - 04-28-2019, 11:23 PM
RE: Spline Path Cache? - by mitchfx - 05-06-2019, 03:34 PM

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