TyParticleskinner/Actor mesh export
#1
Hi All,

My issue is that i have some bending metal actor (using voronoi rig).

I have some voronoi pieces, that just fall through the deformed mesh.

They all have Physx shape and collisions,

Is there a way that t can see the deformed mesh, or a way to export the mesh?
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TyParticleskinner/Actor mesh export - by tel - 05-08-2019, 07:35 PM

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