05-08-2019, 07:35 PM
Hi All,
My issue is that i have some bending metal actor (using voronoi rig).
I have some voronoi pieces, that just fall through the deformed mesh.
They all have Physx shape and collisions,
Is there a way that t can see the deformed mesh, or a way to export the mesh?
My issue is that i have some bending metal actor (using voronoi rig).
I have some voronoi pieces, that just fall through the deformed mesh.
They all have Physx shape and collisions,
Is there a way that t can see the deformed mesh, or a way to export the mesh?