05-10-2019, 09:08 PM
Not really sure what you mean. However, the cloth bind operator has a deconvert option for converting your cloth back into a static shape mesh. Did you try that?
How to bake particles?
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Messages In This Thread |
How to bake particles? - by Sm3691 - 05-10-2019, 05:48 PM
RE: How to bake particles? - by tyFlow - 05-10-2019, 09:08 PM
RE: How to bake particles? - by Sm3691 - 05-11-2019, 04:30 AM
RE: How to bake particles? - by tyFlow - 05-11-2019, 03:50 PM
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