05-11-2019, 04:30 AM
(05-10-2019, 09:08 PM)tyFlow Wrote: Not really sure what you mean. However, the cloth bind operator has a deconvert option for converting your cloth back into a static shape mesh. Did you try that?
Thanks for answer
I have a try already
And cloth returned to its original plane
I want it to get tearing parts, getting teared parts of cloth for use them as particles or delete some of them etc
Actually i want tearing particles as 3ds max shapes or if it's exist, an operator to grabing tearing parts of cloth bind to work on them