Max Modifier operator
#2
That wouldn't work for most modifiers that require sub-object transforms, sub-selection types, their own complex UI, node dependencies, local mod data, etc. So, not really feasible.
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Messages In This Thread
Max Modifier operator - by Zemmu - 05-13-2019, 11:31 AM
RE: Max Modifier operator - by tyFlow - 05-14-2019, 11:00 PM
RE: Max Modifier operator - by Zemmu - 05-15-2019, 04:53 AM

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