05-16-2019, 05:42 AM
(05-15-2019, 12:44 PM)gizzer Wrote:(05-15-2019, 08:34 AM)pzstar Wrote: I want to create a crowd kite animation, the kite body is physX shape, the kite tail is cloth, how to bind those thing together?
You could use "tyFlow_balloons_001.max" in the scene files as reference. should be the same principle.
cheers!
thanks but the example is using 2 cloth binding together, the kite is not suitable as cloth, i need it to be physX shape.