"Birth Shape" inherits materials and animations
#5
I have a small animation, just a rotating spherical item that is pre-cut with Rayfire bricks. I used birth shape, and eventually the parts will be affected by surface test and send into another event with physX shape for gravity, triggering the parts to fall naturally. I discovered the rotation animation disappeared by using birth shape. Is there a way to preserve the rotation?
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RE: "Birth Shape" inherits materials and animations - by Syu_z - 06-16-2019, 12:22 PM

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