Volumetric Cutting
#1
   
I'm trying to simulate cutting a cube of Jello in half.  Similar to this:

https://vimeo.com/264840305

While I can sim a bunch of particles that looks about right, how could I mesh this to look like a solid cube of jello and not a stack of spheres?  This Maya tutorial does it:

https://area.autodesk.com/blogs/the-maya...imulation/

Is this possible in Max with TyFlow?  BlobbyMesh can't seem to handle meshing this many particles without freezing.

Thanks for any answers or suggestions.
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Messages In This Thread
Volumetric Cutting - by mkDIS - 06-21-2019, 08:52 PM
RE: Volumetric Cutting - by m0thstardust - 12-22-2019, 08:13 PM
RE: Volumetric Cutting - by tyFlow - 12-22-2019, 11:36 PM

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