Materials of Shapes
#2
Any material that supports materialIDs would work. So you can have multiple VRay materials inside a normal multisub material, or use the VRayMultiSubTex as you discovered Smile

Personally I often find VRayMultiSubTex more convenient.
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Messages In This Thread
Materials of Shapes - by Streetwise - 08-01-2019, 01:59 AM
RE: Materials of Shapes - by tyFlow - 08-01-2019, 02:15 AM

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