Spawn Cloth particles + relative meshes and properties
#3
(10-03-2019, 03:40 PM)tyFlow Wrote: I'm not sure what you mean...

Right now if I want to "clone" a cloth I have to deconvert it to shape (Cloth bind -> cloth to shape), spawn it and then back to cloth.
I'd like to skip the deconversion...
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RE: Spawn Cloth particles + relative meshes and properties - by Zemmu - 10-04-2019, 10:07 AM

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