04-04-2019, 08:15 AM
(04-03-2019, 09:20 PM)tyFlow Wrote: You can input any geometry into a flow, including other tyflows. You might have some issues getting spline meshes trails converted into cloth though because their topology changes as they form.
Isn“t a simple way of achieving this to just use a particle bind op before they get meshed? that way you already can have cloth behaviour as they are being formed, if I understand it right..