Voronoi and geometry
#1
Hello, I am having this (see image) issue while using Voronoi Fracture, the mesh looks good in the viewport however while rendering, it looks like bee-hive.  I have tried flipping the normals, resetting xform, shell, attaching the model to a new mesh.  
Note:- When I use Voronoi on a regular box it works fine but not on this mesh.  Just curious if anyone has any suggestions or ideas? 

Thank you in advance!  Smile

Victor


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Messages In This Thread
Voronoi and geometry - by VictorGamma - 12-05-2019, 11:20 PM
RE: Voronoi and geometry - by tyFlow - 12-06-2019, 02:01 AM
RE: Voronoi and geometry - by VictorGamma - 12-06-2019, 05:59 PM

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