tyPaticleSkin load from baked cache is it possible?
#5
I have tried export and cache voronoi fracture rig as tycache onto disk. Then import said cache via birth flow and use that as skin. I think this allowed to truncate sim time for initial voronoi rig creation but the difference in time for rigid body simulation was negligible . Maybe since my computers unit core clock is slow. Should have gone with AMD Sad Anyhow I am new so not sure if this is work around, but perhaps worth a try.
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RE: tyPaticleSkin load from baked cache is it possible? - by Kenji - 12-09-2019, 08:44 AM

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