02-07-2020, 10:28 PM
You can use a tyBitmap to sync an .ifl sequence to particle age. See the tyBitmap docs to learn how.
I don't really understand your second request, but for really specific timings, you can use a Script operator. It has methods to birth particles, send particles, etc. You can also use it to sample textures/objects/etc.
I don't really understand your second request, but for really specific timings, you can use a Script operator. It has methods to birth particles, send particles, etc. You can also use it to sample textures/objects/etc.