particleInteger channel
#3
The Instance ID would mainly help me with materials, as VRayInstancer doesn't accept this as one of the modes - http://www.dabarti.com/screens/sb5dd5791...fe302b.png

I need this to control which particle is instanced with certain source objects, but the only mode that supports this is "particleInteger".

In past I used "Birth Script" or "Scripted Operator" in Pflow to change this. It's this property:
"-- .particleInteger : integer : Read|Write // to store custom integer data per particle"

It does seem to me that to get instances with VRay GPU and TyFlow I need to use vrayinstancer as the "render instances" in Mesh node is not supported. I just would like to have some more control over this. Maybe the "Instance ID" could have some option to "export as particleInteger value"?

Best,
Tomasz
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Messages In This Thread
particleInteger channel - by wyszolmirski - 04-10-2020, 11:28 AM
RE: particleInteger channel - by tyFlow - 04-14-2020, 04:47 PM
RE: particleInteger channel - by wyszolmirski - 04-15-2020, 07:58 AM
RE: particleInteger channel - by tyFlow - 04-15-2020, 08:07 AM
RE: particleInteger channel - by wyszolmirski - 04-15-2020, 08:24 AM
RE: particleInteger channel - by tyFlow - 04-15-2020, 08:33 AM
RE: particleInteger channel - by MKL - 06-02-2023, 12:42 PM
RE: particleInteger channel - by tyFlow - 06-03-2023, 02:29 AM

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