04-15-2020, 07:58 AM
The Instance ID would mainly help me with materials, as VRayInstancer doesn't accept this as one of the modes - http://www.dabarti.com/screens/sb5dd5791...fe302b.png
I need this to control which particle is instanced with certain source objects, but the only mode that supports this is "particleInteger".
In past I used "Birth Script" or "Scripted Operator" in Pflow to change this. It's this property:
"-- .particleInteger : integer : Read|Write // to store custom integer data per particle"
It does seem to me that to get instances with VRay GPU and TyFlow I need to use vrayinstancer as the "render instances" in Mesh node is not supported. I just would like to have some more control over this. Maybe the "Instance ID" could have some option to "export as particleInteger value"?
Best,
Tomasz
I need this to control which particle is instanced with certain source objects, but the only mode that supports this is "particleInteger".
In past I used "Birth Script" or "Scripted Operator" in Pflow to change this. It's this property:
"-- .particleInteger : integer : Read|Write // to store custom integer data per particle"
It does seem to me that to get instances with VRay GPU and TyFlow I need to use vrayinstancer as the "render instances" in Mesh node is not supported. I just would like to have some more control over this. Maybe the "Instance ID" could have some option to "export as particleInteger value"?
Best,
Tomasz