04-23-2020, 11:52 AM
Thanks for the workaround. I will try it.
But in all my scenes where I need Blobmeshes I did not put any modifiers on top of it as the TyMesher offers enough properties for me.
So if it's not too complicated it would be nice if you could implement motion blur anyhow.
Thanks.
But in all my scenes where I need Blobmeshes I did not put any modifiers on top of it as the TyMesher offers enough properties for me.
So if it's not too complicated it would be nice if you could implement motion blur anyhow.
Thanks.