Motion Blur for TyMesher?
#7
That's actually a good point...I forgot about how Frost does it, which is indeed an alternative method of generating moblur that will survive modifiers. If I remember correctly they basically manually smear meshes along velocity intervals at subframes, rather than passing those vectors to the renderer. I should look more into that.
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Messages In This Thread
Motion Blur for TyMesher? - by BeyondReality.de - 04-21-2020, 09:59 AM
RE: Motion Blur for TyMesher? - by tyFlow - 04-21-2020, 10:13 PM
RE: Motion Blur for TyMesher? - by Tomb - 08-20-2021, 03:16 AM
RE: Motion Blur for TyMesher? - by fyfx - 04-24-2020, 02:56 AM
RE: Motion Blur for TyMesher? - by tyFlow - 04-24-2020, 03:13 AM
RE: Motion Blur for TyMesher? - by TubeSmokeGuy - 04-24-2020, 01:36 PM
RE: Motion Blur for TyMesher? - by tyFlow - 04-24-2020, 04:50 PM
RE: Motion Blur for TyMesher? - by TubeSmokeGuy - 06-03-2020, 06:27 PM
RE: Motion Blur for TyMesher? - by g.lendo - 07-11-2020, 10:14 AM
RE: Motion Blur for TyMesher? - by tyFlow - 07-14-2020, 08:23 AM
RE: Motion Blur for TyMesher? - by TubeSmokeGuy - 07-15-2020, 07:09 AM
RE: Motion Blur for TyMesher? - by lemo - 01-07-2022, 12:57 AM

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