04-01-2019, 11:37 PM
I've been working on tyFlow for years now, and have been coding for all of my adult life at this point. Never in a professional capacity besides scripting MXS and such, but I've released a few apps, written a lot of other internal production tools, etc. I think all of my practice over the years creating those smaller projects helped lead me to this big one. They all incorporated procedural elements so I guess that helped form my love for procedural generation, which translates nicely into particle FX.