Complete 360º Rotation
#1
Hi everyone

I'm trying to create something, but i can't achieve it.

I have a perfect cube, sliced with Brick Fracture. I want that those particules make a full 360º rotation when an animated deflector go through this cube, and get back to initial position

I've tried rotation operator, but when i put 360 value, it does nothing. It works with 180 value

I tried custom properties too. I t works, but the rotation is not continuous (some cubes make inverse rotation, i don't want that).

Any idea to resolve this?
 
Thanks Smile
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Messages In This Thread
Complete 360º Rotation - by ManuMCoupe - 11-11-2020, 10:12 AM
RE: Complete 360º Rotation - by tyFlow - 11-12-2020, 06:19 AM
RE: Complete 360º Rotation - by ManuMCoupe - 11-12-2020, 11:06 AM

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