Can array operator create 1D/2D/3D arrays?
#5
(01-06-2021, 05:32 PM)tyFlow Wrote: The hexagon layout only requires every-other-column offsets, which you can do with the Birth Voxels operator. From there just set the particle Shape to be a cylinder with 6 sides and you should be set to go.

Thanks again, Tyson. That sounds doable. But I couldn't find this every-other-column offset. I tried both progressive and overall offsets, none of them can achieve it. It seems like progressive offset only affects the offset between layers. So I can shift the rows to match the pattern, but they have to stay in different layers.

[Image: NwbAEjg.jpg]

Top view looks promising, but the side view shows that they are all in different heights.
[Image: wUFRP5g.jpg]

[Image: kH8NZQF.jpeg]
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RE: Can array operator create 1D/2D/3D arrays? - by onyxlee - 01-06-2021, 06:32 PM

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