01-06-2021, 06:32 PM
(01-06-2021, 05:32 PM)tyFlow Wrote: The hexagon layout only requires every-other-column offsets, which you can do with the Birth Voxels operator. From there just set the particle Shape to be a cylinder with 6 sides and you should be set to go.
Thanks again, Tyson. That sounds doable. But I couldn't find this every-other-column offset. I tried both progressive and overall offsets, none of them can achieve it. It seems like progressive offset only affects the offset between layers. So I can shift the rows to match the pattern, but they have to stay in different layers.
![[Image: NwbAEjg.jpg]](https://i.imgur.com/NwbAEjg.jpg)
Top view looks promising, but the side view shows that they are all in different heights.
![[Image: wUFRP5g.jpg]](https://i.imgur.com/wUFRP5g.jpg)
![[Image: kH8NZQF.jpeg]](https://i.imgur.com/kH8NZQF.jpeg)