TyParticleSkin to Standard Skin?
#3
Thanks for getting back so quickly. I was able to find a workaround by exporting my particles as objects with a dummy reference. I then just manually skinning my mesh using the exported dummy objects as bones. So far the results seem to work well.
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Messages In This Thread
TyParticleSkin to Standard Skin? - by timspanjer - 01-17-2021, 03:52 AM
RE: TyParticleSkin to Standard Skin? - by tyFlow - 01-17-2021, 04:14 AM
RE: TyParticleSkin to Standard Skin? - by timspanjer - 01-19-2021, 04:27 PM

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