Object with Skin Modifier can not be added as PhysX collision Mesh
#1
I am running into a problem where I can not add a collision mesh to my PhysX Collision node.

If I CUT the skin modifier off the mesh I can add it.  Then I paste the skin modifier back on and it works as a collision mesh.

Any reason why?
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Object with Skin Modifier can not be added as PhysX collision Mesh - by Hyperanim8or - 01-20-2021, 10:59 PM

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