02-21-2021, 02:35 AM
Ok the problem returned when I applied "self Collisions" in the CUDA collision solver panel.
I've gone thru every possible settings that made any sense to me but the collider sticks to the cloth when Self collisions are enabled. Can you point me towards the correct workflow to eliminate this stickiness ?
https://pasteboard.co/JPjCMcN.png
I've gone thru every possible settings that made any sense to me but the collider sticks to the cloth when Self collisions are enabled. Can you point me towards the correct workflow to eliminate this stickiness ?
https://pasteboard.co/JPjCMcN.png