stabilize object to the ground
#3
(06-24-2021, 08:23 PM)tyFlow Wrote: There are options to bind to the default ground plane in the PhysX Bind settings. Alternatively you can bind to a PhysX Collider as well (your own ground).

You can also use a PhysX Switch operator to set lower particles to kinematic (unmoveable by PhysX forces). You could enable a filter in that operator to, for example, only set particles with a position Z value less than some height threshold to be kinematic.

Thank you so much for the quick respond! I will try, thanks again Smile
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Messages In This Thread
stabilize object to the ground - by xindro - 06-24-2021, 08:19 PM
RE: stabilize object to the ground - by tyFlow - 06-24-2021, 08:23 PM
RE: stabilize object to the ground - by xindro - 06-25-2021, 09:12 AM

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