Questions about Mapping node may be improved
#1
I'm sorry I'm asking the question again, I hope it won't bore you...

tyBitmap is magical. It can translate UV to achieve texture animation. What I want to ask is, how to manipulate particles to make the UV of the particle shape translate?
I tried the Mapping node, but the mesh UV translation function is missing. Is there any other method besides this node? Undecided

Zhangqingchneg
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Questions about Mapping node may be improved - by zhangqingcheng - 06-25-2021, 02:42 PM

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