Questions about Mapping node may be improved
#4
(06-25-2021, 03:40 PM)zhangqingcheng Wrote: As shown in this file, the object plane has a tybitmap sequence texture. Using it as the shape of the particle, can it have an animated texture by changing the UV. If so, how does the UV change?
store age as a custom float channel, then in mapping node assign it to mapping channel(normalized it from (0,100) to (0,1)) , so that age is controlling uv, timing of  custom property node and mapping node must be set to "continous"
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RE: Questions about Mapping node may be improved - by windwolfx23 - 07-06-2021, 03:07 AM

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