Visibility Operator
#3
Visibility in max on a per-element basis can only be controlled with shaders. So, Mapping operator is already the best way to do it.
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Messages In This Thread
Visibility Operator - by nayan - 07-31-2021, 06:05 AM
RE: Visibility Operator - by cgdvs - 08-01-2021, 06:44 AM
RE: Visibility Operator - by tyFlow - 08-02-2021, 08:18 PM
RE: Visibility Operator - by TubeSmokeGuy - 08-04-2021, 06:30 AM

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