Visibility Operator
#4
You could write a shader (black/white fade map) which is especially designed to connect with tyFlow and would allow easy opacity fade per particle.
C'mon, be brave, get in touch with writing shaders Big Grin.
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Messages In This Thread
Visibility Operator - by nayan - 07-31-2021, 06:05 AM
RE: Visibility Operator - by cgdvs - 08-01-2021, 06:44 AM
RE: Visibility Operator - by tyFlow - 08-02-2021, 08:18 PM
RE: Visibility Operator - by TubeSmokeGuy - 08-04-2021, 06:30 AM

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