09-22-2021, 08:12 PM
Im trying to rig flaps hanging down from an object and I want them to rotate in one axis but otherwise be attached to a animated object.
Any hints on how I could do this? Ive managed to do something thats close with cloth but it seems overly complicated and I still get some deforming on the flaps which I dont want.
MassFX has exactly what I want (hinge constraint) but MassFX has alot of other shortcomings...
Any hints on how I could do this? Ive managed to do something thats close with cloth but it seems overly complicated and I still get some deforming on the flaps which I dont want.
MassFX has exactly what I want (hinge constraint) but MassFX has alot of other shortcomings...